Friday, 10 July 2015

Introduction


This blog is meant to describe tactics that led to success in the free-to-play video game "War Thunder".

The focus is on Arcade battles (AB). AB isn't an inferior or junior mode in WT; it's the mode played by much more players and much more often than RB and SB combined. No mode is truly "realistic" in WT.

Youtube videos and funny things may be added in between.


topics planned:
 
  five player profiles
  tank killing
  ship killing
  value of ground targets and victory conditions
  high altitude bombing
  air combat aiming, head-on air combat
  air combat principles for high kill ratio
  air combat with boom and zoom planes
  air combat with turnfighter planes
  tactics for specific maps
  historical air combat and aircraft type videos
  book recommendations, links to free e-book versions
  funny videos, pictures
 

1 comment:

  1. Well, SB is kind of realistic, if you don't count Gayjin's rubbish game design that makes the Me262 face Korea War jets, and the generally overtiered BR of German vehicles (esp. the Fw190 line).

    Anyways, I've just found this blog, and I'm really enjoying it.

    Cheers!

    ReplyDelete